@Kid.in.the.Dark , you're right, I wanted to go for a cyberpunk theme rather than sci-fi, I was using ghost in the shell and photos of Japanese alley ways for reference and I probably leaned too far with the Japanese reference as the alleyways seem to be relatively clean over there! I totally agree on making the buildings…
I get the whole Neo-tech feel, but will you also be doing a Portion of what would be considered the Metropolitan area of the City as well? I feel the whole Industrial area, with the unkept feel and look. The lighting isn't that bad persay also. If possible? Could you do a couple a walk through to get that feel of it sense.…
I dont know. I think Robot Overlords can be defined in a variety of ways more than Terminator. From Matrix to Cyberpunk. Who knows, maybe they could make more rational decisions than our current. And wont decide to use the human race as joint grease. Anyhow, I think of robot overlords via Deus Ex with the option to join…
I tried to find some interesting idea for cyberpunk car there are results Here are my first sketches to my submission for Character art challenge on Arstation. The basic idea is whats happens with humans after the big cataclysm. The first tribe adapted to living in complete darkness The second group, highly developed…
Finally got some days off work to get some art done, thought I'd try and go back to this quick zbrush sculpt I did awhile back and develop it a little further, he's going to be in a cyberpunk world, hence the eye thing, would like to add something like this to the final model. Anyhow hopefully will get another day off from…
the most recent thing I was working was this character design. I want to build up a process for making 3d reference for my work, since I enjoy painting and drawing a lot more when I have proper ref. the figure came from daz, the clothes from marvellous designer and rendered in blender. I had a pretty hard time to begin…
Great design dude, I could see packs of these guys roaming around cyberpunk alleyways, competing with stray dogs and bums. I think I like him better without the tentacles though, maybe have them only show up when he needs to manipulate an object (as opposed to trailing behind him while he's running around). Need to give…
- Included High Resolution Zbrush Files - Low Res ready to rig .FBX files - Textures (RMA, Red Channel - Roughness, Green Channel - Metalness, Blue Channel - Ambient Occlusion ) - Included Animated rigged maya files. (with control rig, without control rig) Art dump is happening here :…
Now with the release of Cyberpunk I want to release a Unreal Engine 1 / DeusEx exporter for blender. I used it to build a custom character model for DeusEx and to learn a bit more about blender python scripting. http://www.github.com/mctrollin/Unreal1-Exporter-for-Blender I will update this with - some helpful animation…
Hey guys :) I was fascinated by the cyberpunk masks from the Japanese artist Hiroto Ikeuchi. I took on the challenge to make one of them and on top of it create a high definition low poly character to test my skills and learn all I could about improving my Blender workflow. Overall a fantastic experience :)…