Thanks for all the comments! Ill try to post some more pics of the props, and ll probably do a breakdown of the whole thing later on. :] Oniram: counting the different shapes of modules etc I think its about 45-50 props right now :] Alright, so now I actually recorded a video of me modelling this prop: But its like... 50…
I mean it's a barrel, looks fine to me but.... If you are doing this.... you are doing it wrong. So with a barrel, obviously there aren't going to be that many revisions or whatever on the high poly and thus normal.... but for some other more complicated asset that had say 50 revisions to the high poly or something crazy,…
You'd be surprised! At my current job I build entire zones in max - the world builders place extra collision primitives, monsters, npcs and scripted stuff. And while my first job had traditional world builders, I still had to create very large interior dungeon rooms and large castles with interior play spaces. My current…
- It takes many months to put together a solid portfolio if you are just starting out. - You can get a website domain name and hosting for $30 a year, but there's free options such as blogspot, or pretty much any blog website. - It's probably about 50:50 self taught vs formal education, but a lot of people will say…
Man, thanks for pointing out, this is a super helpful discovery! In turn, I can add that Maya also has a hidden remeshing mode, which turns any mesh into a uniformly tessellated triangular mesh - kinda like Sculptris Pro in ZBrush. Just select a mesh and execute this python code: import maya.cmds as mc
JadeEyePanda - I would really say its 50/50 I am building on the criticism that i received from teachers so i though i would apply it to a personal project. AngryMindtricks - thanks for the tut, i will look into it. My only problem i seem to have is that i cannot seem to work out basic poly flow. with the concept i have…
[ QUOTE ] I saw 50s scifi stylization of a modern destroyed east coast america with mild western and _____punk influences. [/ QUOTE ] What parts pointed to 50s scifi stylization? (besides the poster and radio tubes) What pointed to it being East coast? Or even America for that matter? Where was the punk? As far as post…
usually, its almost always the lense. Of course, skill also comes in play, and a general rule is to set the shutter speed to a higher value than your focal length. For example, lets say I was using a 50mm lense on a fullframe body (which means no crop factor) I would need to set the shutter speed to something higher than…
After you complete the story in true vault hunter mode, all the enemies get scaled up to above level 50. It's recommended leaving side quests alone (not even acquiring them as that'll lock their level to the playthrough 2 level) as all the quests will be leveled up to give lvl 50 loot (the blue weapons and red text weapons…
Sounds like a solid plan to me, though i wouldn't share 100% profits, i'd split it 50/ 50 with both teams. If you're not keeping any money what's your incentive to market it and sell the game? Sort of a red flag that this project may not go anywhere or pay any bills. I'm actually very surprised this doesn't happen more…