I have been here for since May 08, and feel no need to even register at other forums. I find art, tech talk, and everything else I need. I hit up CG Talk for a little bit, found Polycount, stopped looking. Polycount is my home! :)
Update - Judge in Apple v. Epic Case Sides With Apple on Fortnite and Unreal Engine https://www.macrumors.com/2020/08/24/apple-epic-court-battle-august-28-removal/ However, Epic is still granted a small win:
Here's another link. http://seblagarde.wordpress.com/2011/08/17/feeding-a-physical-based-lighting-mode/ The reason that Spec is replaced with a reflectivity map is because, in reality, there is no such thing as specular or diffuse, there is only two types of reflections, specular and diffuse...
A nice Blender add-on to cycle through different viewport shadings: http://blenderaddonlist.blogspot.fi/2014/08/addon-opengl-lights.html That white matcap just doesn't show the true beauty of your HP mesh. Great modeling work though. ;)
Holy crap, easter egg alert! in the flicker at the start, where it shows the blizzard logo, is a picture of a bunch of the devs that make the cinematics! Follow an artist on deviantart, and one of his comments was to pause at 0:08 to see some devs. haha
Hey, konstruct, I think your levels look like my Prius. I sure hope Toyota gets credit for this snafu! http://images04.olx.com/ui/1/91/08/2118308_1.jpg you can't explain that.
There's an excellent interview with Brian Mitsoda of the awesomely-named Doublebear over Rock Paper Shotgun about their upcoming zombie RPG, Dead State. This is sounding pretty awesome, and it's a great interview. http://www.rockpapershotgun.com/2010/08/25/a-blood-red-state-dead-state-revealed/ Thoughts?
hey guys, really liking the new marmoset :) Just wanted to ask if there was a good way to stop these appearing? The mesh isnt all welded, but even on a test mesh with a welded edge the light still leaks out down the side of the edge. Is it a scale problem? or is there a way to stop it? By bigern77 at 2010-08-14
Yea THQ is not looking good at all, I was let go from under THQ nearly a year ago as part of my studio closure...even when I worked there 06-08 the stock was constantly falling. I really Hope all those effected bounce back as quickly as possible.
BTW, do you guys realize that they are no longer allowed to call it Metro? They have informed developers to stop using that term. They were sued by some company in Europe, and lost. http://thedroidguy.com/2012/08/microsoft-ditching-brand-name-metro/