Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
This looks really great. But just to get it clear in my head. You still make your reference mesh with nice topography and all the details? You then make your low-poly mesh, but now you can just render out an object space normal map for the low-poly model so the baking of the final normals is a function of the topography of…
@meejeebee Welcome to Polycount. Consider checking out the forum information and introduction thread and the dedicated modeling and topology thread. This is a great resource with examples of common topology routing solutions for a variety of different shapes and active community members that work together to solve more…
Hello I have posted here before but I am once again looking for a character artist for people and monsters. Preferably who can rig and animate as well. If not don't bother responding. Requirements: -English speaking or English proficient -Can follow art style-Not required but a bonus if familiar with games and particularly…
Hello everyone, 2020 is ending, and I felt it’s time for some self reflection and analysis, but also accepting critics to move on and fix what needs to be fixed. ive been working as a Free lance artist for almost three years now, and it can be isolating and it’s easy to have a biased POV on your own work. that’s why I’m…
Hi I'm a self-taught 3D environment/props artist looking for a job (any salary) this is my artstation portfolio https://www.artstation.com/iibrahimahmed
Hello, my name is Clarence Munji and I am from Singapore. I am nearing graduation and am seeking work. I am open to working opportunities in the UK and abroad though I'd need a work visa permit since I hail from Singapore. Currently I am, in the UK until my T4 Student Visa ends around August. Contact…
We are making a very basic iPhone game, and looking for a programmer. You will be paid royalties after the game comes out, with a possibility of you coming back to work on more games in the future if you want to. The coding will be mostly basic stuff, with someone already designing the User interface, HUD, and level…