Both the engines have better graphics , visual scripting + traditional Scripting . Cryengine 5 has 100% Dynamic Lighting and UE 4 also has dynamic lighting but if you need performance you must use baked lighting but baked lighting is little bit headache in UE 4 with overlapping uv's and lightmap resolutions . Biggest…
Hi Thanks for the heads up. I copied it pasted it from an internal research page that Kim Akass is organizing. I spoke to her today and she is currently collecting abstracts (250 words + bio) on any Game of Thrones related subject by 30 March 2017 and then the researchers will root through all the abstracts. She has…
I just quickly wrote a script to do what I believe you wanted. Although I agree with what others said, I think the auto-renaming feature can be quite useful at times. Here's a download link to a unity package that contains the script and a prefab.…
I'm not so sure being good at hand-writing or having a more 'visual' written language really has much to do with artistic ability. Mainly because I know plenty of excellent artists with atrocious hand-writing! The problem with the argument is that should we then, as latin script writers, not be innately better at…
#1: In 1.7 the Reimporter doesn't remember custom painted mask layers. Once the project has re-rendered I have to click on a material's mask to open up the dynamask editor and re-apply the custom mask (the mask does save properly, it just needs to be "reminded" to re-apply itself). #2: Additionally when I re-render any…
Look at this if you haven't. As mentioned previously, 3ds Max uses "smoothing groups" and Maya uses "soft and hard edges" to do the same thing: http://wiki.polycount.com/SmoothingGroups Test the hard and soft edges. Place them on models and see what you see. If you want the edge to look hard and sharp, then place a hard…
I've released a new FREE Gumroad video - Three sweet Maya MEL hacks I cant live without Runtime ~ 11 minutes Inlcudes video, 3 MEL scripts and my .PSD icon file Sometimes Maya does things in a weird way. While I am sure there is some reason for it, I have found three tools that work around Mayas weirdness. These MEL…
I feel there will be increasing need for 3D artists, however the popularity of game design courses means there is now a huge oversupply of these artists, which decreases wages. We already know it happens in the VFX industry where people work countless unpaid overtime only to get their studios shut down and out of a job.…
Most people get it wrong though when they talk about good and bad AI, the bucket on head is a side-effect of much better AI, where crimes committed are the ones the npc will actually see, and in this case a bucket will actually block his eyesight and preventing him from seeing it. Proper scripted behavior could've…
OK, found something that mostly works. But now both divs show up at the same time if each rect is clicked, rather than only one at a time... <html> <head> <script type="text/javascript"> function change(id){ ID = document.getElementById(id); if(ID.style.display == "") ID.style.display = "none"; else ID.style.display = "";…