[ QUOTE ] Hey East would you mind going over your painting workflow for that leather? I guess you are painting diffuse and specular at the same time... sounds interesting. I assume you can later export that using zmapper? [/ QUOTE ] I'm only painting the diffuse on the actual polygons, the material I'm using is a modified…
Actaully, I think Sauerbraten supports normal maps. It allows for specifying advanced shaders, and several of the default packages it comes with have normal maps in them. (for the level textures) I don't know if it supports normal maps for models though. I will have to test that. Also, I'm not sure if it supports dynamic…
[ QUOTE ] lol, okay i don't know what's funnier... so help me out here: "what is funier" option a)that i actually did this: or b) that post has developed more 'crits and comments' within a few minutes than all my posts in polycount have ever done, on average, put together? i think 'a)' is funnier... oh, and i tried…
whoa EQ comin along nicely! holds up well from 3/4 , i do think the profile could use some work, some suggestions, just based on facial anatomy, take what you want from them. my paint over is to the left and what i changed is to the right, feel free to overlay ontop of your because some of the changes are very minor. i…
[ QUOTE ] @ Neox Great colors here is something about CelShadeing in UE3: http://www.hourences.com/book/tutorialsue3mated3.htm [/ QUOTE ] yep i read it and already built the cellshader and understand it, kind of xD however, i have to change the method from an if-node to something different, because the if-node is just,…
[ QUOTE ] DTrip and Pavel, those are looking awesome [ QUOTE ] Better to actually use green lighting in this situation to add color, instead of coloring your actual diffuse. That way if wanted a blueish, or purplish lighting you just change your lights, not use a different diffuse. [/ QUOTE ] Most of the color is coming…
Yo Entity, looking at your XSI buttons there I think your workflow must be a bit long winded. Maybe that's how you like it but I will tell you how I do it and maybe you can get something from it. I have all the most common modelling tasks mapped to the keyboard on the left side using shift or ctrl. So for example: shift+e…
[ QUOTE ] do you buy like boxes of frozen monkey brains, thaw em out and then chill em. cause wikipedia says monkeys obnt live here. i wonder if Mc donalds will make a indian branch called Mc Tahoe's that serves chilled monkey brains and other foul creations from our old casino owning friends. [/ QUOTE ] you thinking of…
[ QUOTE ] [ QUOTE ] Oh thanks for the info! As said by PM I had a look at the custom MGS3 version of the gun and it looks quite horrible haha! I don't know yet if I'll go all the way, maybe I'll just add some more specific details esp if its possible with simple painted normals edits. So far : That one last picture is…
[ QUOTE ] Oh thanks for the info! As said by PM I had a look at the custom MGS3 version of the gun and it looks quite horrible haha! I don't know yet if I'll go all the way, maybe I'll just add some more specific details esp if its possible with simple painted normals edits. So far : That one last picture is touched up for…