Howdy! WIP of a pair of swords that I am working on. The models are pretty final but I need to tweak some of them. Got some small issues in the bake. The textures I did pretty quick in SP to lay out what I was thinking material wise. Anyway any feedback appreciated and I will upload the final set soon. Papa Bless
Hey, I don't get around to posting much on polycount. I think I need to fix that. Here is a series I am starting of Orc busts. Trying to push myself to work a bit more out of my head. Still WIPs, but I am liking how they are turning out. I'm curious what you guys think. Critiques and Comments are welcome.
I'm still working on this scene. It's all Fusion360 for right now. The render is not the best (because I don't have much control over the lighting in Fusion) and there's a lot of rough geo in here, but it's starting to head in a direction (hopefully, a good one :)). Here's a link to my WIP thread.…
Awesome stuff @YBourykina love seeing your process. I've been redefining the word faff with this one. took me one weekend to sculpt and a couple weeks to wrestle VRay into shape. without further ado I present a grainy, WIP of my tracer fan art. Still need to add some soot too her face so this piece isnt just complete…
Hello everyone, first time post. Please let me know if I am in the incorrect place to post my WIP's. I am currently working on sculpting a character from concept. The concept is provided within my images. The name and artstation link are provided as well. Any feedback and critiques would be great. I really want to try to…
Feel silly posting something so WIP with all these great final pieces. But, I've been working on a CoD Ghosts concept for a little while. Don't get much time to spend on it. But this is my first pass/look and feel stage of it in Unreal. Will post a thread once I'm starting on it 'proper'. Need to spend some time learning…
Nice work everyone! I have been modding Starcraft 2 for a while and decided to show you some of the finished assets. The main inspiration for me were the Heroes of the storm and World of Warcraft. If you are modding Starcraft 2 or would like to and you need these assets, then go and grab them here:…
So much texturing going on here @_@ lookin good everyone! Here is a character WIP I am working on for Adam Skutt's character class. Still pretty early so things will probably change. My character idea- Spaceship mechanic. A rocket booster fell on his head one day and he gained incredible knowledge of spaceships and how to…
@Neox Love your work! This is going to be great! @Skadoo Sorry I have no crits, but just wanted to say this is looking awesome so far, loving the shapes. Hey all, just sharing a WIP update of what I've been working on recently. Realtime fanart of Aigis from Persona 3, looking for feedback on this so please crit away if…
Forest grounds I created with with Nanomesh in ZBrush, only flat planes in the scene excpet mushrooms, stones and pinecones still early WIP, more renders here https://www.artstation.com/artwork/bO0evI will explain the whole workflow step by step in an upcoming small tutorial on Gumroad keep checking this page for links,…