Hotel 13 is a personal project and i am responsible for modeling/texturing all the assets and assembling/lighting the scene in unity5. There's alot of room for deep details in the project but had to lock it somewhere, so here it is :) softwares : 3dsmax / photoshop / unfold3d / substance b2m / quixel suite / unity5 see…
Hello everyone, first time post. Please let me know if I am in the incorrect place to post my WIP's. I am currently working on sculpting a character from concept. The concept is provided within my images. The name and artstation link are provided as well. Any feedback and critiques would be great. I really want to try to…
Hi everyone, here is a little dragon statue sculpt i've been doing. I'm done with it for now, but will probably revisit the jade material as its bugging me that I could do better. Also people have commented they didn't like the font, its the same as my reference paperweight (mostly) but they're right, I could also do…
@bsichterman I really love the flavor you have going on in that scene. My problem with the Artstation challenge as a whole was not enough people cared about the story telling aspect of their scenes and that is what turned me off from doing one. Couldn't stand that people were making random stuff with no regard for context.…
Hi all. That's my latest personal project. Sculpted in Zbrush, modeled in Maya, textured in Substance Painter and rendered in V-Ray. Fur work: head hair and braids - Zbrush fibermesh with nHair, other fur - X-Gen (maya). artstation (high rez): https://www.artstation.com/artwork/wv5EY Thanks for watching, hope you like it!!…
@DAMJANMX Wow that looks beautiful so far.@PAULWORSTER Looks super real, I love the lighting on this!@THOMASP Those raindrops are intense, this charcacter looks awesome. Crossposting again from my progress thread to share a few finals, more shots and a few breakdowns can be seen on Artstation…
Cross Post for My Quest to Get a 3D Job For my first Progress shot, I decided to do a concept by Ken Fairclough, link to the Concept: https://www.artstation.com/artwork/qeR0z I am planning to get a Low Poly out as soon as I can so stay put. Link to Artstation and Hi Rez screenshot: https://www.artstation.com/artwork/KylVx…
Hey guys I stopped being lazy and made a gumroad with the trim sheets and baked clips I made for my Data center environment. I plan to release a tutorial on how I mapped my stuff later that is more in depth but this comes with some tips and the basic idea. :) https://gumroad.com/acms Second photo is an example of a low…
Hey guys, my first post on this thread. Here is what im woking on right now. So far its my Airbus A320 Cockpit in HP. Realtime model with textures will follow soon. To addition, its a part of my bachelor thesis. Main focus there simulation in VR. So the VR model with all his functions will follow. Hope you will enjoy it.…
Hi, Did a sculpt of Nävis. It is based on a scene of my favorite french comic book: Sillage by Philippe Buchet and Jean-David Morvan. It's a scene where Nävis prepares her mission on the planet TRI-JJ 768. People on TRI-JJ 768 have a white skin whith black dots, therefore she uses a camouflage that also serves as…