@pmiller001 Yes, I'd say it's an industry standard way of working. :) Check out this epic thread: http://www.polycount.com/forum/showthread.php?t=56014
Kick ass work. Loving the videos, never was the life of a fisherman accompanied by such epic music! How are you doing the water reflections? Are those cubemaps?
That's one of the tradeoffs of photogrammetry. It can be very difficult to remove the lighting inherent to the scanned scene/object, but Epic hinted that they would be releasing a toolkit to help with that.
Wrong. This is... Going to be overpriced piece of crap ;p. Sorry, but anything that Autodesk touches turns into that. Good that Crytek and Epic are to big to be bought by Autodesk ;p.