@calvinevan12 I like your model, it's pretty good ! I have some advice though, you said you're using sculpts of other artist as a reference for anatomy, but in my opinion it's really bad idea. Even the professionals do mistakes, or unable to capture all details. If you wanna study the anatomy, i would recommend using…
or live in issaquah like I use to josh, have people complain about the 20 minute distance you live from everyone (seriously you west coasters and your inability to drive more then 20 minutes anwywhere, you would die on the east coast! :p ) and you can get your own food source by wrestling deers and various wildlife next to…
Hi miauu, thanks for the info! but now after I read it, it seems there's more thing to work rather then just adding when geometry $. The script will only detect and update accordingly but wont affect the SO itself (unable to move the SO using the spinner), also to detect multiple selection is a whole new thing..haha.…
So I was pleased to wakeup this morning to find my harddrive completely broke and I'm unable to save any of my work. :( This is quite disappointing since I was really enjoying this small sci-fi scene. Well I guess this gives me the opportunity to take what I've learnt from this project and push myself even further on my…
I totally agree with you Macoll. Actually, this is my first time using Quixel and Unreal Engine 4 to create this scene for my assignment. Due to time constrain and spending a lot of time figuring it out how the software works, I unable to add more stuff to break the repetitiveness of the scene. Btw, I definitely will apply…
Found this on their website: Applications from within the EU are always welcome, but due to current visa and work permit restrictions, we are unable to sponsor those candidates applying from outside the European Union. If you are already in possession of a valid European work permit, please feel free to apply. So I guess…
Thanks for all the comments guys :D I'm happy to see so many positive replies, considering that it's not entirely finished yet ;) Seaseme: Thanks mate! percydaman: Thanks. I was planning to work on the sand material and add some panning to it, to fake the wind movement. Unfortunately, I wasn't able to finish it on time. I…
Hi there EQ, thank you for taking the time to post here. Here are a few more thoughts : - First of all, I think that even in its current state Toolbag2 is already extremely Dota2-friendly. The only setup it requires from the artist is to export a model as OBJ, convert the individual channels of the Dota2 formatted TGAs…
The first asset made for the forward torpedo room was this box that contains the Breathing Apparatuses for the crew. Most of my references for this project come from this handy "Street-View style" look at the interior of HMS Alliance [ https://virtualglobetrotting.com/map/inside-the-hms-alliance-p417/view/google/ ]. This…
I agree with the things said above, you are not there yet and that's why you are unable to get a job at this moment. In order to get a job you need to create stuff of higher quality, pick a specialization and ace it. If you wonder what kind of quality level you need to hit in order to get a job, look on artstation and get…