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Re: Skyboxes with clouds and landscapes in blender - any tips to share?
Reply by
Eric Chadwick
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Jun 2017
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Technical Talk
Moving from General Discussion to Technical Talk where these sorts of queries belong.
Re: [WIP] Sci-fi Forklift
Reply by
polytim
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Jan 2013
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3D Art Showcase & Critiques
Are you talking about not enough geo on round pieces (steering wheel for example)?
Re: "AAA" launches
Reply by
NegevPro
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Nov 2014
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General Discussion
Are...uhh are we still talking about games in this thread? I like games.
4 results
Re: Storytelling in Games
Reply by
Autocon
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Apr 2014
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General Discussion
According to a recent GDC talk given by Riot story isn't important, characters are.
7 results
Re: Developing Skill
Reply by
Mark Dygert
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Sep 2010
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General Discussion
Are you talking about learning a 3D app like Max, Maya or Softimage?
Re: If I want to keep a certain texel density but can't fit all the UV's in the 0-1 space what can I do?
Reply by
JWDD
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Oct 2017
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Technical Talk
Ah I see, the highlighted object is the UV's I'm talking about here.
Re: my artwork
Reply by
LRoy
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Nov 2010
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3D Art Showcase & Critiques
I'm pretty sure the black and white pictures are the renders he was talking about.
2 results
Re: 3D Diorama - Dungeon Environment
Reply by
Ulrick
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Nov 2012
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3D Art Showcase & Critiques
@seir: hehe was actually talking about the borders and transition with someone. And yes, it is planned :)
2 results
Re: Beast Contest - The modern Beast
Reply by
Flebby
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Apr 2016
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Allegorithmic's the Beast
Don't forget all the stuff we talked about the character and his posture! >:)
Re: Routine - 80's inspired sci-fi horror set on the Moon
Reply by
wester
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Sep 2012
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3D Art Showcase & Critiques
I'm 100% buying this! You are talking to me on so many levels with this game!!
2 results
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