Update: Here's the M9A1 HEAT grenade so far: I'm not sure why I'm getting those jagged edges on my shadows. I have high res shadows on, and I'm supersampling from 4k to 1440p. I'd love some input on the grenade.
I have felt the same way lately, I think when it comes to the next gen of consoles the improvements are really behind the scenes. Very great stuff indeed! But in all honesty I think the next big leap in games(something that will give us all that magic feeling again) will be when the rigging in games gets closer to what is…
I really love your art direction and feel here. FWIW, my favorite look is actually your shots in this post: http://polycount.com/discussion/comment/2618996/#Comment_2618996 I find the screenshots in this post to be very bloom-y and blown out, and they don't have the range of value that the original shots had. Even your…
Edges are still way too soft all around for me.The side grip/rails definitely should be really sharp, I don't know about the details of the rest of the gun but rails are always sharp. http://i00.i.aliimg.com/wsphoto/v0/1477659752_1/Heavy-Duty-Tactical-Army-Force-AK-Side-Rail-Lock-Scope-Mount-Base-Gun-Accessories-For-AK.jpg
You'll have to forgive me for the ignorance :/ , but... This is the first time I heard about vertex painting... what is it exactly? And I'd like to know about how can I improve my texturing quality. For instance, in the image I'm showing (…
Finally getting around to wrapping up final touches and trying out different rendering attributes. I may rework some stuff, so crits are welcome. Otherwise, thanks for the good insight on this project :) Final specs: 4096 Spec/Diffuse/Gloss 2048 Normal 14,888 Tris
"What is the total cost of the program? " Costs can be found here - http://www.herts.ac.uk/courses/3d-games-art-and-design "How many graduates do you have a year? " Around 100 on Games Art, VFX, 2D and 3D Animation also have some MA and PhD "How many of them are employed" Employed, to early to say but its looking good from…