So I've been having a hard time sort of grasping when Zbrush is appropriate. It seems like a lot of people think it's appropriate for all situations, but others seem to do a lot in 3ds or another package before touching Zbrush. I've been trying to integrate Zbrush into my workflow, and I've just been having some lingering…
Hi there everyone ! First time here and I have to say I'm a little bit overwhelmed by the stuff you guys and gals do :) Up until now I've only dwelled in modding for C&C Renegade (late Westwood's only FPS in the franchise) and decided I wouldn't want all this experience to go to waste but instead capitalize it, refine it…
Hi all! I was wondering if anyone could give me any advice or pointers to my number 1 problem at the moment; I'm currently wrapping up the end of my second year at uni with only a couple of projects to go until summer, However.. shortcut to the juicy part: I'm a bit stuck to what role I want to focus on for the majority of…
Just thought I'd mention that VGL with be at the Paramount Theatre on Saturday Oct 29. This is a really cool show featuring a full orchestra and choir playing video game music. COPY&PASTE: The first major U.S. video game music concert tour is finally here! Think music concert, theatrical stage show, and interactive video…
So here you have it, all the images from the 'How u model dem shapes?' thread easily viewable in one spot. Due to the nature of the script I used, some images may or may not be present in an attempt to reduce the amount of junk images, however the majority of them are. I've gone and arranged things easily so you guys can…
In addition to real world references for the gun you want to make, it might also be helpful to gather some reference of other people's work on the same subject. That would help give you a target for quality and detail. https://www.artstation.com/artwork/0B40y https://www.artstation.com/artwork/8LmER…
There's so much grime going on in the texture that with this harsh light it's hard to see the shapes properly. A different render with an added soft ambient light and more neutral texture or none would be ideal. In any case I made a stinky overpaint to explain some points. I hope it helps! My advice is to practice neutral…
Thank you @SelwynPhillips I've been playing around with blueprints, animations and AI. I learned to rig so I can import skeletal meshes with my animations. For now I just did something really basic like a door to learn the general workflow but it is cool to know how to do this stuff. All my previous animations ware made in…
Values: Paint Over: Hello there. I think your thumbnail plan for the environment works very well. You've good blocking and composition. However unfortunately, as often happens, you seem to have got wrapped up in the details and rendering of your painting and have lost control of your values. Your "dark" foreground frame…
Looks pretty good! A few things to think about: - Your website background is too busy! It's distracting and disorienting when trying to view the actual art(which looks nice btw). - Sci fi machine room: The first image (and the banner is not the strongest) re-order your images showing the strongest first (imo the strongest…