[ame=" https://www.youtube.com/watch?v=SNFSw107MQs"]Black Desert Online First Look New Trailer 1080p Version - YouTube[/ame] new demo trailer just came , i also *came I am so amazed by those insane amount of content without sacrificing their "realistic" asthetic
Other than learning how to make realistic curly hair with fibermesh, I'd say this guy is done. My eye sockets still suck :P (Though I would also like to figure out how to texture skin without it building up the sculpt itself..I'm missing something there.)
i think that is the single most important advance for more realistic images. baking lights and shadows into the color channel is destructive and inaccurate. when you render in v-ray or mental ray the lights do the lighting and shading and the textures do the color and surface properties. as it should be. it looks a million…
Thanks Pete :) There is no special rig on that orc, ik arms and ik legs. Just relaxed every lumb on him and animated alot of folow trough on the death animation. Next up is more realistic animation, and fps animation. New school project here, and we are aiming something like the metro games ^^
Here is another project I'm doing along with the Blacksmith. I love realism and I want to create a realistic character from pre-existing art. Here is the concept by Marko-Djurdjevic http://marko-djurdjevic.deviantart.com/art/Sword-of-jehammed-Final-485545969 Here is what I have so far...
thats scary realistic, way to go. would love to see a vide of you working in zbrush and how you texture your work, I know you cant show what you have posted but maybe if you get time and want to show how you work that would be great.
Wow very cool looking so far mate,yeah i think that tattoo is a bit too much covering her entire thigh especially since that skull is very realistic compared to model itself,i like what you did with those torn stockings,keep going :thumbup:
I think you should make the sign more creepy looking, having the ultra realistic egg and then the sign like that it sort of looks out of place. Or maybe not even have the sign at all, the egg is awesome on its own, could just title the piece Free Hugs in reference to the original artwork.
I like the structure of the face. I think making the gills/jaw line a bit more realistic with the cut wrapping around under the chin would make him look a bit more distinctly fishy. A dorsal fin might add a bit of extra interest to his back area and silhouette.
I say go for it. But like it was said, do you have a good portfolio? You have to be realistic, this forum is a good place to show your work. See how people like it, most of the users here work in the industry in some way you will certainly get some good/constructive feedback.