Does anyone have the rules for this specific art test? I felt like doing it and wanted to know if there was a triangle limit as well as what the rules for texture sizes was. I was searching for this info and was unable to find it. The completed ones I saw ranged from 3k-6k. Also if anyone knows of anymore hard surface art…
You can improve the presentation of your assets by spending more time on the lighting and post-processing. One way to know if your presentation is good enough is to take a screenshot of your thumbnails and place it side-by-side with the thumbnails in the Trending section of ArtStation. If your work is unable to stand out…
Alright, thanks for the critiques guys. I have tried bulking him up a bit, and made the metal pieces wider/moved them further out. his also looked like it was unable to move in the old setup, glad that seth spotted that one. Let me know what you think now. I still have not added the cloak though.
New question, what's the Max equivalent of "Delete History"? I'm finding that I'm unable to split poly's along the corners of squares. When I use the cut tool, I can select one corner vert and drag along diagonally to the opposite corner but it won't allow me to connect. Thinking it might have something to do with my…
Good thing you accidentally bumped this thread JadeEyePanda! And thank you for posting again this year .polygon. Managed to apply just in time! I received a call last year from a Disney Interactive internship/co-op recruiter expressing interest, but unfortunately I was unable to reach them again. Keeping my fingers crossed…
Console players who are unable to figure out how to play papers please. There's a big crowd of people out there who have played quite the amount of console games but have never ever touched pc games, and the steam library is huge! It's pretty much all the people who always wanted to try pc games but have no idea where to…
Shit, adam, can you actually put animal scent on people you've tied up? I wanted to feed some people to bears but hadn't really been able to find a way to do it yet, short of tying them up and leaving them in the woods. (Nicestory, btw) This game makes me painfully aware of my inability to draw animals.
My issue is with the shadows specifically, but it's about the mesh shadow resolution. The shadows basically looks of very bad quality: I'm unable to link a picture of my issue, so I found one that looked a bit like it. My issue is on the mesh and not the ground, but the shadows are the same. Maybe editing the occlusion…
In addition, Image-based reflections (env maps) are technically closer to 'specular' and more physically correct than what most games use. "Specular" is a fake concept used to make up for our inability to diffuse light and reflections in real-time. Cubemaps are also more expensive than specular. So your analogy really…
I don't know why, but I stopped having the problem on my home computer a couple weeks ago, and I think I've discovered a work around for my school computers. First importing the quad menu settings, then importing the keyboard settings seems to bypass the shortcuts getting wiped out, then you being unable to set them anyway…