Go through some free material tutorials on Pixar website. Should give you a good start. https://community.renderman.pixar.com/article/113/bitesize-tutorials-materials.html
[ QUOTE ] Inequal texture resolutions on environmental objects and characters (the crisp head with blurred body), [/ QUOTE ] http://i.i.com.com/cnet.g2/images/2006/180/589766_20060630_screen006.jpg
lets see if you lads can multitask. http://www.kongregate.com/games/IcyLime/multitask my high score so far is 108 :D edit: now its 123 edit2: now its 156
how to model the middle joint of Y shape ?i just model two polygons but no idea to the joint ,need to use which technique in maya to joint smoothly ? http://imageshack.us/photo/my-images/138/63906018.jpg/
Hey guys, I have just updated this script to version 0.14 for compatibility with recent API changes http://projects.blender.org/tracker/download.php/153/467/26250/16398/add_mesh_polysphere_014.py Enjoy!
is that me or i really see super small size thumbnail there... how to view bigger picture? :( what i can see is this 180 x 102 http://s24.postimg.org/8eecuyof9/luna.jpg
nails? oh then have her hand flipped 180 degrees and her fingers up high OR bend her fingers gradually (index highest point, pinky lowest curl, thumbs up)
its getting 1 signature every second now. i predict it will be at 186 400 signatures in 24 hours, and if it keeps up, within 1 week it'll be about 600 000 signatures.