Hello everyone and welcome to the Monthly Noob Challenge for the month of July. Hello everyone. We're back for yet another month of awesome environment art. However, this week does not include a prop challenge because I want this month to focus more on the main concept. Join our Skype group if you want! Add me on Skype and…
Hello everyone and welcome to the Monthly Noob Challenge for the month of August. Hello everyone. We're back for yet another month of awesome environment art. The same rules as last month will continue this month. There will not be a prop challenge to maintain focus on the main environment challenge. Join our Skype group…
indeed - i read that as spec/gloss workflow, while I tend to prefer the metal/rough (plus dielectric specular) approach it really doesn't make any difference to the end result if we're going to look at the textures, In the specular texture the bulk of that asset wants to be at or very close to a value of 0.5 since that's…
Hey guys, after seeing a thread about revealing the input object for a Boolean in Maya, i realised that Maya had procedural Booleans under the hood (athough not 100% bulletproof). So I went to work making a script that i would love to use, and that others could use. This script doesn't add any new functionality to Maya it…
As we all know, surely, that Normal Mapping isn't easy. There are a lot of problems that can emerge when you try to bake normal maps. I decided to start this guide after being enormously frustrated with the lack of information and the prominence of downright wrong facts on normal mapping. I, as most people, was always…
what your looking for is called a detail map..... some interesting stuff on blending in the detail map here other considerations are to use a second mapping channel for the detail map (otherwise it could be baked into the base map ;) ) , you can modulate the effect either with an alpha on the base or vertex color/alpha...…
I find a very simple solution from this video #3DQuickTips 010 - Maya - Power of Snaps, at around 00:15:17. Which is essentially selecting 2 points from the object you want to make parallel to another object, also select two other point to the object you want to refer to, then go to:
- click on the "modify" main menu
-…
Hello everyone and welcome to the Monthly Noob Challenge for the month of June. Hello everyone, sorry for my absence last month but thank you Poinball for kindly filling in. Well since it's the start of a new Summer, I think it's also time to do some more environment art. Join our Skype group if you want! Add me on Skype…