You can use a Python lambda function: http://stackoverflow.com/a/940655/4206247 No idea if this works, but it's an idea: self.connect(self.one, SIGNAL("dropped"), lambda links, who=self.one: self.processDropped(links, who))
Man, im a mac user (new one, but i am lol). I will buy your script and try to use for a project which i am working for. You said which you are working on a mac version. When be release i will have acess? (please) So now i will try to fit in my pipeline, and if not work probably i will do some coding. Is python, right?…
All the import/export functions in Blender are actually just Python scripts. Anyone familiar with that sort of thing might be able to knock out a few of these issues. What it's doing currently is just applying all modifiers on export. So what you're getting is the same thing as if you just clicked the apply button on the…
MattBradley: I do recognise it! Brings back great memories of being fragged over and over. D: I like what you are doing with it. Love to see where you take it :D Thanks blenderhead, teaandcigarettes and firebert! Its so bloody hard to hand paint textures! But it sure as hell beast sculpting each feather in Zbrush…
Hate to seem nasty but if someone in maya's community published this it would probably be free. Not that I begrudge anyone making anything from their hard work but it really goes along way in boosting ones appreciation for the open source communities generous spirit. The nice thing about paying for something is that I feel…
Click on that window type selector thingy in the left corner of any header and change it to Outliner. Change All Scenes to Key Maps. I have no idea why they'd put it there. An interesting thing to note is that you can now bring up a console and see the previous actions that you did. That, combined with the Python code for…
- People who think their modeling app is superior to all others. FFS people, each app has it's strength's and weaknesses. Imo, I don't think any app beats Max's modeling tools. They're fantastic out of the box, simple as that. Maya has amazing animation and texture editor (hypershade) options. Softimage also has great…
We are a digital fashion studio, looking for metaverse experts who can help to initiate proof of concept work flow for converting high fidelity 3D assets into metaverse usable assets, which is specially apply to apparel, retail, fashion industry. We will be providing a numbers of original 3D related assets as starting…
Work in progress https://github.com/mhdmhd/MayaSceneConverter Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya, it is not a perfect conversion and it depends on rules files and how good they are but gives you a great head start. Features * Creates rules to convert…
I have just finished studying a BA Hons degree in 3D Games Art at University of Hertfordshire, achieving an Upper Second Class Honours. I am now keen to contribute to larger creative projects and get some work on! I am currently engaged in personal projects to strengthen my showreel including art competitions here, but…