Nice 1 - great discription of the gui and hotkeys. There are a bunch of cool scripts from the community - take a look into Materialbaker and PixolNormalMapper (for worldtextures).
That's funny, all the parameters for the "mentalrayGlobals" attribut disappeared in maya 2008.... ................... really funny ................... my old script doesn't work anymore >_<
Aliases make just different sort of troubles IMO. I have a few masks rendered from cryptomate AOV and save them in a folder "renderoutput" which is aliased in SD . Then I do a new version and have to keep previous render . I do a new "renderoutput2" folder and re-aliase SD to this new folder. But since aliases in SD are…