thanks guys Ben: yar ill address the normals and give em another pass. My plan is to complete the diffuse then propagate the all that to the other maps. Spec is still temp on the new shot. Enix: Looking awesome! I dont know if you can make out that level of detail from the trailers or if you're extrapolating the details…
Not bad textures, Chris, but the detail is all very straight up-and-down... everythings at right angles, which makes for a pretty boring room/level design. Some more interesting shapes and large non-90-degree angles would really help this room out. Also, it's very grey... the glowy bits are nice, but everything else looks…
LordScottish: Good JBoskma: Cool frog! You sure picked up modelling fast... Rorshach: Very nice work, I like it a lot. The thick light lines you've got around the silhouette are kinda destroying the form in some of the lighter areas though, I think it'd look better just on a solid colour/gradient backdrop... I'd be…
Boskma: "Gotta move on" ? I think a few hours spent drawing out and modelling possible leg designs would be well worth it. Do you have a really tight deadline for this, or something? IMHO some sort of legs like Sully off Monsters Inc. would suit this guy a lot better, the main problem with the legs he has at the moment are…
[ QUOTE ] [ QUOTE ] have you thought about learning to model in general, rather than trying to copy existing characters? it seems like you still don't have a firm grasp of basic forms yet, so why move on to something so difficult right away? [/ QUOTE ] What do you mean by basic forms? [/ QUOTE ] He means which he said.…
mr_Rockstar : Yea that's what I wish I would have done, the wire is getting quite messy,heh. And you're right the eyes are to far apart. MoP : Some of those random lumps and alot of them are random , hehe, will be removed. Mainly the ones inbetween the eyes and the roll of fat on the neck. n30g3n3s1s : "He's got…
lkraan- looks like she has leopard spots. Well, I saw that there were some screenshots recently released about the game that a number of us have been working on over at Mythic. 2 of the screenshots show off a few of the things that I had been working on in the last few months. Shot01 A bit of a shot at dusk on this one. I…
hey ogle, i almost think it was better before.. a little bit easier to read, actually. i think that it would help to have more contrast, but i think the objects themselves need to be separated more. i dont really know what to look at right now, my eye kinda goes everywhere without any clear boundaries. it looks like you've…
[ QUOTE ] jgall21, you mean thats your refrence. As thats a model from Terminator Redemption. You might have wanted to have said that up front. [/ QUOTE ] I'm pretty sure thats what he ment since he said that he was getting ready started on his first model and that is already a completed model and skin :P. SouL, fantastic…
Heh...SEKNeox's awesome work reminds me of a mod I'm making for Oblivion (it's a little further along than this screenie shows (there's a huge castle in the works and the path to it is done, little hut village halfway and all) and everything handmade by me...as you can maybe tell by the less than stellar texture work ):…