NKVD Patrol Drone, also known as CommyBall. Fresh from future soviet Russia, ready to weed out all the socially unfriendly elements and anti-revolutionary individuals, and put an end to this recent scourge of wreckers and bougia sympathizers. More images and the like here on Artstation.
Hey everyone :smiley: For the past several months I've been working on a project with 6 other artists. It was great fun to work on it and I've learned a lot. Hope you all will like it! Fully video can be found on artstation or vimeo https://www.artstation.com/artwork/va42A
Hi! Currently in my spare time I am working on animated short "Combine". And here, on polycount I have a thread with a blog in which you can find more detailed info, renders and animations. Oh and please like and subscribe on artstation to get in touch.
Finished up on this environment based on a concept of Sam Brown's that he was kind enough to let me use. Link to his concept: https://www.artstation.com/artwork/BODz You can see breakdowns and more over at ye old Artstation: https://www.artstation.com/artwork/zAJ51q
Been a while since I've dropped in, but just wrapped a personal 3D piece and thought I'd share the model viewer! Original concept by Arthur Grimaldinov. More shots/breakdowns of the project can be found at my Artstation here: https://www.artstation.com/artwork/qAQZ6L model
First PolyCount post! Don't know why I didn't join sooner, whoops! This is the product of one my latest university projects, Link to my artstation post: https://www.artstation.com/artwork/WWYg2 Just thought I'd share, Hope you guys like!
Added a bit more of a breakdown of the Character Art style development and behind the scenes look at the Character Art process on Sea of Thieves here: Artstation: https://www.artstation.com/artwork/3XB4v Thread here: http://polycount.com/discussion/199554/sea-of-thieves-character-art#latest
Finished this project off last night before the new year hit. It was my first time tackling sci-fi so I'm looking for critique to take onto my next projects, thanks Here's the link to the artstation post... https://www.artstation.com/artwork/338
Long time since I touch Unreal, here is a little relighting to test out the new features of the 4.20. I wanted to create a really moody lighting and try to go for a more cinematographic camera. As always C&C are welcome ! Artstation : https://www.artstation.com/artwork/ZNyBR
Calling this a wrap! Better shots / Texture Process gifs / High Poly shots on my Artstation page. https://www.artstation.com/artwork/qaDvR WIP Thread: https://polycount.com/discussion/201173/stylized-first-person-axe#latest Concept by Maeve Broadbin: https://www.artstation.com/drawmaevedraw