Tvidotto, thank you for the reply. So your leaning towards the brownish color head? Your right about the ear, but with your paintover the hole contast between the ears and the item is removed.. I don't think that will work, because it will look to much like his own head.. I think I will add some detail first and then…
Lina is a popular hero and the sets are well-made? How many items they've made previously shouldn't affect too much unless they have a huge number of followers. I still haven't figured out exactly how the most popular tab sorts items, but I do know a lot of it is based on how rapidly it's "rising." If you get 30 upvotes…
Hi guys, here is an update after yesterday's round of comments: -I raised up the highlights I painted before on the horns on all pieces. A bit of cavity push as well on those. - I put killed the red on the bolts placed around... after all I think the contrast was being a bit too artificial... however now I notice I missed…
I'll chime in on this debate I guess, I'm a bit biased since I worked on the alliance alch set, but I feel that as long as 1) the submission quality is still high 2) both parties are getting a fair deal 3) the partner providing marketing has given a lot to the dota community and deserves to be a part of the game and 4) it…
@Marcus Im glad you managed to solve the problem, but whenever you make changes to the files you need to change the name of the submission such as test_1, test_2 etc. so that the game makes a new folder and re-compiles all the files. And also you can delete the files from time to time :) the annoying thing is that DOTA 2…
Never been there, maybe 5-10 at most :( Then again, after my pyro misc got in TF2 I started getting a lot more random friend requests. lol. ---- Dota 2 is HARD! or maybe I'm just no good. All day baking, this is what I have. Having a very hard time with layers, I either have saturation OR shadows. NOT both. Just the head…
It's suposed to, if you use the gold hammer on an unsual courier it's suposed to destory the item and extract the gems, its a trade. So I tested this and risked destorying my self-made cluckles, but when I pulled the gem out of it didn't get destoryed and I kept the gem. Which is also very strange because it isn't marked…
This is not hard 1. make your SMD, use diffuse texture for real texture name 2. copy your item's original qc file and edit correct directories for example $modelname "items\juggernaut\dota2ready_item_name.mdl" $model "default" "yourSMD.smd" $cdmaterials "models\items\juggernaut" 3.create your vtf/vmt files with vtf edit…
ok guys, dota 2 workshop quiz of the week : 1-Can we incorporate particle effects with our items ? 2-after i re-import an already submitted item, the next time i re-import it demands a .zip file instead of smd/fbx/tga. What is this .zip file ? 3- My resolution is low, so when i use scrrenshots from the ingame importer,…
quockhanhlk, bounchfx, kite212, sadies: Thank you very much! <3 BohSheh: 1- I use that metal matcap on the diffuse to make a better effect, but the metal map + specular and tint spec are the most important in this case. 2- Usually it's try and error, but after making so many masks I already know more or less how it will…