Hello! My name is Joaquin and I'm looking for an opportunity to start making commissions so I can keep improving my art and my personal career. You can contact me at joaquin.salita@gmail.com Some concept art for a short story I made for my friend: A tattoo Design for a Character: A concept art of "how would you mount a…
Hello! I’m Joshua Shifflet, a 3D Artist specializing in realistic prop creation and texturing. Folio Link: https://www.artstation.com/joshuashiflet I’m experienced in multiple disciplines beyond that as well, ensuring an approach that takes multiple levels of production into account for everything I make, from level design…
• 3D buildings and modelling • 3D environment scene composition • 3D environment asset design/Hard surface modelling ArtStation - Lewellyn Walters Most recent project: Open World Showcase (Environment Design & Building Design) - YouTube Contact: lewellynwalters1992@gmail.com
Sadly there is no material /texture software that I would consider convenient. All them are monstrously terrible IMO. You can just tolerate one while other feels intolerable. 3d coat had been tolerable for some time but then stopped to be such . I switched to Painter and hated it no less. All it's non-destructiveness is…
Yes, partly due to lack of interest. But a challenge from the past could be done today too :-B Maybe you just need to do a character that looks really hideous, because then it can only go better :relieved: But seriously, the most I learned from doing those challenges is too not care/obsess as much and just getting it done…
I'm designing on-ear headphones with the ports in the cylindrical base shape. I've tried to reduce the loop count, it was causing shading issues but unfortunately it continues to have shading problems. Does anyone have suggestions for handling this differently?