Hmm, Now I can't figure out how to constrain only one axis. I checked the help guides but it doesn't mention anything about selecting an axis, just whether or not orientation is affected. And there is a lag in the constraint - something handy under other circumstances, but not this one. (Edit, after an hour of searching…
Hey everyone, I'm having an issue... I have to export a character in fbx, he has a joint-chain constrained to his back. But the root of this is staying to 0 because the constrain is applied to a nurb curve controller on top of it. Any tips to make it follow nicely for the export?
Hi! Here i have a rigged leg in which i would like to attach all of it in one general control to move it in any direction, scale and mostly rotate. The thing is that my general control is not working!, i have tried many constrains or different ways to rig it but with not success, i know that there is something im missing…
i knopw what you mean scott. the fact that you cant bake keys in max is dumb. I bake all the time in maya. i am always constraining stuff, baking, reverse constraining, baking again etc. I sure do love maya.....