Been working on an App Link for 3DSMax and 3D-Coat. There was another one made a few years ago (the one you can see a video for on the 3DC website), but it was long since abandoned and didn't work correctly with newer versions of Max or 3DC. I added a few of extra features like automatically assigning flat/stingray…
It could be anything. It could be a character who has each bodypart as a different model; for example a different part for pants and a different one for shoes. Those pants will dip a bit into the shoes (or over them) but 3DC will say "These two parts will henceforth be one model" and will destructively merge them. Or a…
Definitely worth watching if you can't try it out yourself. It is similar to the feature in 3DCoat except that ZBrush's remesh is essentially non-destructive because it's stored in the session's history. You also lose some detail in 3DC because it has to convert the model to voxels before even running its retopolgy. ZB's…
I am a part time instructor in 3dcg to help pay the rent between freelance work. My department director is a woman. My girlfriend is a lawyer and makes more money than I will ever see. I know quite a few successful women who are constantly whining about their bums or boobs or age because women are just vocal about that. It…
So I thought it would be cool to show how much a difference there is between the uncompressed shots that Joe posted and their DXT1 and BC5 (3Dc) counterparts. First we have DXT1 which has been the de-facto standard in normal map compression for years and is RGB/0.5 bytes per px Next we have BC5 (3Dc) which is 2x greyscale…
I have also been using 3DC a lot more in production recently and it's excellent. I have a few gripes with regards to multiple UV-sets and the way it handles Layers across multiple objects in a scene (at the moment you can't have a unique layer structure per object) .. but.. It is a massive step up from bodypaint or…
3D Coat crashes when I try to unwrap UVs or update islands on a model I have with a couple pieces of disconnected geometry. I exploded out several pieces of armor and would like to UV them all to one map, but every time I attempt to unwrap 3D Coat freezes and crashes. I'm OSX Mountain Lion and 3D Coat v4, but I took the…
Hi. I am a small-scale retailer from California, working in a middle of a ghetto in Inland Empire area. I studied illustration with a useless BFA, and somehow I decided to jump into studying 3DCG, not necessarily for game assets. Yeah, I guess I am a hobbyist. And I decided to start with Modo because seems like it has the…
Hi polycomunity, I have problem with specular/gloss on my baked normal map. I have some artefacts there, as you can see on image. I simply export from Maya my LP and HP meshes, both are triangulated, LP have smooth groups and normals exported. In xNormal I set Cage and bake classic normal map in tangent space. Then I…
Ive taught 3DCG for about 8 years part time to students between the ages of 17 to 21. I really dont think any of the software mentioned in this thread would be problematic for someone starting out. I tried Modo for a while and was very impressed with it, these days it even has animation tools which is really something…