Heyas, Lurked for a bit, finally getting around to posting. :) Been working on some Team Fortress 2 items, and I'd like to modify some accompanying animations (or at least use the existing ones as a basis for making new ones). I use XSI Mod Tool 6. I'm having a lot of problems importing smd files for tweaking animations;…
Hello there everyone! We are trying working on a supernatural-fantasy series called Fall of Enchantment. This series has six main characters and it is also action and magic heavy, which is why we are looking for more people to join our effort. Our team is currently 14 members strong(ranging from writers, 3d modelers, music…
Hey everyone, I posted here: http://www.polycount.com/forum/showthread.php?t=138397 as well in the 'unpaid' section. My name is Justin and I am the Project Lead for INT. We are a Sci-Fi, RPG, styled as a 'space western'. The game focuses on party combat, exploration, and quests in addition to other elements such as…
copied from vgcats: [ QUOTE ] Found this funny. "In regards to your latest strip, I just thought I'd put another spin on this spooky mystery. Stop me if you've heard this one already. The gyroids are based on haniwa, which are clay dolls that the ancient Japanese used to mark dead people's tombs way back in oh, let's say…
Hi, my name is Rodrigo Alister. My Artstation: www.artstation.com/rodrigoalister Some of my works in games: Rise of Dragon Souls (Work all alone in it, doing all the Modeling, Rigging and Animation too.) www.youtube.com/watch?v=x30mu5h8rvo Hollow (Work all alone in it, doing all the Modeling, Rigging and Animation too.)…
Hi everyone! My name is Syoma, and I’m a 29-year-old 3D artist specializing in Stylized 3D Art for games and other creative projects. I’m currently looking for exciting collaborations and projects to contribute to! With over 12 years of experience in 3D modeling, I primarily work in Cinema 4D but also use Zbrush, Substance…