Substance Designer is all wrapped around basically two things: randomly or otherwise orderly placing distance blobs or just small pictures and doing per pixel UV shift aka 2d displace in Photoshop. Sometimes that shift comes in a repeating loop like "slope blur". Before they used FX-map node that control small pictures UV…
Hey polycount, I managed to get a gerstner wave working based on this livestream. Here's the code if you want it! To use the code just copy and paste the contents of the text file into a material graph! Hope it helps anyone else trying to get realistic ocean waves in their scene.
i knew that was coming... and i know it's not true. i was on the WAR core tester team, i still talk to some of the guys at mythic, and i know the lament they face with what they want to achieve vs what they're told to develop. but that still shows part of the core problem: the people making the real decisions were/are out…
I selected the knee vectors and clicked "unlink" which removed their connection to the pelvis. I then created a cat motion layer and went into animation mode. During the walk animation, the foot rotates during the walk in an odd way. When I turn off "use up node" the problem goes away. Odd. The problem can be recreated by…
You can link Vertices of your Cloth to any Node you want...go into Goup Subobject Mode (press 1 or click on the + next to the Modifier and select Group), select the Vertices you want to link and hit the Node button...then chose an Object from the scene...I haven't so far been able to make it work with deforming…
Yea its kind of like when the power goes out during a storm, you hang around a bit to see if it will kick back on, after awhile you get tired of waiting and move on. They mostly closed down a lot of plants that were not making what the call "core devices" They consider the PS3 a core device so I doubt too many devs will be…
hi i'm sorry in advance if many points in this text reads like gibberish, my english is bad and it isn't my first language. I'm looking for advice, because i want to be a game artist , and i'm about to enter college but i don't know if i'm making the right decision. in the city i live in, there are only 3 colleges that are…
They adopted a few player made minecraft code modifications, one was a faster rendering code that does vertex-based AO, made by a lone modder on the forums.
Interesting! And a very clean code. I didn't expect that using Voronoi cells could give such a good result. How do you create the model from scratch, though? I didn't get that part of the code.
Well , Photoshop at least trying . Here is what Stable Diffusion does: Is my wording bad or something? looks like only things AI is comprehending are tire and racing track . I started to do SDesigner generator with its curve nodes but it turns to be a hell of an artificial look . reseeding them to death. Feel I am falling…