Here's a really convoluted method that may work. 1. Get and install the PSD Path Unwrapper script. 2. Select what you want in an orthographic viewport with backface culling enabled. 3. Select inverse, then delete the rest of the model, since you don't want backfaces? 4. Delete the interior edges, since you only want…
Finally done with the damn ship. The first image is a render of the hoverCraft in UDK. The lighting is all real time with various post fx and a few sexy flairs. The model is 40k (next gen polycount) with one 4k and two 2k textures. (the stairs do not factor into the specs. It's only there for scale.) Generally, I would…
You're doing it wrong. Stop looking for a job and start making a game. You have two general paths as a game designer - System design or Visual Design. System designers set the combat mechanics, the leveling pace, the crafting system, etc, and they should know at least the basics of programming/scripting. Visual Designers…
First (as Monster mentioned), curve editor isn't really supported with Biped. Use "Workbench". Just beware it' often has refresh issues - I often switch rotation/position mode to force a refresh (this bug has been there for years now!) "I am stuck with the TCB crap?" - Yes and No. You can switch to Euler but it'll only…
Blenderhead: you don't. Their reasoning is that this is something you'd do with photo-editing software, which I can get behind, but especially when pasting in images, not being able to move them around is an enormous drawback, especially considering images don't just get pasted in the middle of the screen (this would make…
Ok so I've got this outline PPE going on, taken from this page: Outline and Crush and It looks pretty awesome. There are settings and such that I need to tweak and I also need to reverse engineer it so I could know how to replicate it (but damn it's complicated). My big problem right now is that I can't get it to work in…
Made a script some years ago that might be useful. It was before textools but i still find it useful. The code is probably dirty, not protected, slow, and terrible and just for me but it does the job. https://dl.dropboxusercontent.com/u/13762052/polycount/UvRotateur.mcr Category "Noors" Select your uvs and hit…
one could write a script that stores the depth Buffer as greyscale images to either* the FrameBuffer (like in the screen of Modo) * clipboard using DotNet * to a specified or asked location on the disc of course one can catch the bounding box size of the Geometry and place an orthographic camera in front of it (centering…
[ QUOTE ] Take another look at the directors who directed each of those movies above. That right there will explain which movies are the good ones and which are the crapola. (Although Hulk doesn't really fit in that senario since Ang Lee and a great director). [/ QUOTE ] I don't think it's that simple. The best of…
Arggg the new unwrapper is so frustrating for simple boxy objects. I have to select the faces i want, run that max script then hit planar mapping, pray to to the gods its on the right align because if its not i then have to select the right one go back out of planar map run the max script and re do the planar map....its…