left link: broken! not too shabby at all for a first anim and excellent choice in subjects. a few quick crits: when he moves his right foot back you need to shift his whole torso to the left to counteract the loss of the support that leg was providing. Stand up and try and lift one leg without shifting your weight, can't…
Hips and spine: Hips trajectory will kinda look like an infinity symbol, that's something to keep in mind. Try to think about your squash and stretch on the spine. When weight falls on the leg, let's say the left leg, then the left hip will rise and the left shoulder will compress down. Do a google search on Contrapposto…
The bounce motion when he falls on the box is really good, I like the timing. Here's a few things I noticed: -Offset the hands and adjust the weight when he adjusts his grip on the box (second 2ish); -The right foot slides between seconds 1-2; -Left foot slides aroudn second 5; - Look at strong men lifting heavy stuff,…
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Hi mythgarnet, Sorry you haven't received any feedback yet and I hope this isn't too late for the entry. It's looking really interesting so far! The main thing I'd work on is the read on Zeratul as the angle of the right leg is a little too short for the ellipse band on its thigh. If the angle of the knee pad was more…
Select the object then look for the "UV Editing" workspace tab at the top. Press "A" to select all geometry. We want to see the UVs that'll appear on the left. In case there's no image under the UV you can select it from the header in the UV Editor or click on it from a Shader Editor and it'll appear automatically, but in…
Thank you for your feedback! I would like to mention that the light is not my strongest skill as of right now and the ss are taken with different cameras which have different settings :# I would like to mention that I am using UE5 and Lumen is used for lighting. Below is a link with a video in play mode. If you would like…
This is coming along nicely! I'd love to see some rim/back lighting on the outer meshes. Upper left and upper right seem needlessly dark, and devoid of visual interest. Same with bottom left & right.