I work in an architecture firm doing the viz work, and I had to have a masters degree to be even considered. However, this is a very very large world wide firm so the old boy architectural network dictated the degree requirements. I also had to be LEED certified along with a member of ASAI (American Society of…
I'm extremely lucky I've worked at the same studio for 6 years and we rarely crunch. It is very much a regular 9-5 job (7-3 actually). I met my wife before I got a job in the industry and she was nervous about leaving a stable career for how unstable this industry can be, which I'm not a fan of either. Part of the reason I…
Preface: this turned out to be a much bigger post than I expected :P I won't go too much into it but I am using similar techniques in internet marketing in other niches (non game industry stuff) to make quite a decent bit of side passive income outside my day job, so these concepts work, and I'm not talking outta my ass :P…
a while back a made this big ass post in a gumroad thread, pretty much lays out a baisc but totally doable marketing strategy. ill paste it here. Preface: this turned out to be a much bigger post than I expected :P I won't go too much into it but I am using similar techniques in internet marketing in other niches (non game…
Sensitivity A Next Gen FPS-RPG Premise Sensitivity is an Action RPG with a FPS Style of game play. Our Objective is create a AAA Title Using the Unreal Development Kit This Project is going to be a long demanding project, but the team working on the project now is Dedicated and very willing to work and help other team…
Hi guys, Auke here. Visual Storyteller and Lead Environment Artist at Sooii. In the last year I learned a lot about landscape creation and besides Unreal, I used a lot of different tools to get the result I was looking for. My journey began with World Machine and I started to love and hate it. The results were amazing, but…
Team name: Mindkiller Productions Project name: Metal and Dust Brief description: Metal and Dust ( M.A.D. ) is going to be a sci-fi tank warfare MMOFPS. It will involve three factions struggling for power. The majority of the gameplay will be vehicular warfare. Players will not command people, but instead machines of war,…
Hope the below helps out. Saw this on Facebook. The fact that PBR is so confusing to so many people I may have to complete my doc I was doing about PBR and texture process below is a copy pasted segment with some more added info. Honestly PBR is not that hard of a concept and seems like everyone is just throwing in a lot…
Well this is my first post in this thread, so I'll make it nice and long. -I'm only 16 -When I draw things in school almost everybody asks me "What is that?" or "What the hell is that supposed to be?" when it's some Gigerish contraption or just some loose lines thrown down to get and idea going. I don't think the majority…
Hey Equil, I just wanted to try and shed some light on some of the questions people have regarding the technique and the issues you've raised. First of all you are correct that this will not work well on examples such as these where the base lighting on the object doesn't look good. In other words the normals on the lo-res…