Sorry for the long post in advance, this is a very interesting topic i hope for whoever reads it won't be a waste of time. If you do please tell me what you think. imo Good leads don't just let you learn a lot, they show, inspire or even push you to learn a lot or they might choose to let you loose if they see raw…
@enodmi - that filtering thing makes sense... I did not even think of that. @terra--striker - thanks bro! @aimbiz - I agree that the crosses will become tiresome in the longrun, but I'm keeping em for now :) @MicroNeezia - ahahaha that is an awesome baklava. @Conte - yeah man you're right about the barrier, thing, seems…
On the green helping the player follow, i'll give you some advice that one of my professers always really rode us hard on, "why?" He always said to have a reason for why you are doing what you are doing for it to be truly great, if it's green that's fine but have a reason for it beyond just leading the player, maybe have a…
I would suggest paying closer attention to your reference, or find more natural reference. The silhouette is nice and the boney armor is cool, but the lack of anatomical realism is holding it back. Sharks are smooth and stream-lined. They don't have fat folds or double chins. They also don't have lips or eyelids. Muscle…
I'm surprised they hired that kind of staff full time and not on contract. Think about it, the games out, so the big rush of people they hired leading up to and through release, are now redundant. So they should start running in the red to support people they no longer need? I'm all for helping people out, but its a…
yeah those UVs are way better squirmy. about the normal map, its kinda hard to tell what you've normal mapped with that small render. i can see youve done the fish net and little bumps on his shoulders which is pretty cool. have you thought about adding little scales, veins or wrinkles in zbrush? what about a specular map?…
Fish - 30 fps isn't that bad for a console game. Most PS2 games run at 30fps, and it's usually hard to notice. I still agree though, that the art quality won't quite be to Unreal3 standards. Strangefate, I agree and disagree with you. I think the higher the target is, the more the textures will remain the same. For…
*Current Stage*: Thinking of doing an illustration of fiddlesticks. (Potentially spectral fiddlesticks? That splash art is ready for an update.) The first two thumbs felt pretty generic to me, but the third one feels like its got promise. Fiddlesticks draining the soul of something and funneling it into a gap in his chest.…
Thank you everybody so far for putting your thoughts up. Sorry I should've been more clear: it's horse-like though at the time of naming it I just called it that simply because I was tired, ha. I didn't intend for it to be the alien equivelant of a horse though I understand the comparisons. I will try slimming the legs…
I cut out almost all sugars, especially soft drinks and cut out Fast food accept for fish and chips on a friday night (it's a family tradition in the UK for us :P) cut out all midweek drinking and only have a couple glasses of wine on the friday now. I've only gone from zero exercise to 3 x 30 min walking three times a…