shameless crosspost :P latest update of my soldier, got a few things to re-visit and then im done with the high poly, the major things are the holster, the face and the pants. And if you guys spot something else. Also have to add a detail to a lot of the newer things, such as the packs on the front and back and the radio.…
really good work from everyone here :) Here's the latest update on my mountain temple scene, i've changed alot recently, it no longer resembles anything from suckerpunch but now is based on my own layout after doing the detailed versions of each mesh piece: link to main thread:…
Sure, ofc i have that. But it wasn't what i was talking about. It was just that it felt that i wrote with a tone of, you know what you should go back to the drawing board with this.. Maybe unnecessary to even say anything, i don't know.. Anyhow, my latest adventure.. First bake.. Abviously the other side isn't duplicated…
Latest updated on my Maschinen Krieger project, started taking components into zbrush to added tooling marks and general distress (unly added some 2 minute welds so far), still working out what I want to do for the pilot bust, quickly blocked that out from a new base mesh I made, I was referencing Ziggy from The Wire but…
Slowly getting into anatomy. First is my latest iteration of a generic muscle man, or vaguely muscley man anyway. Will likely start another soon as I feel every time I do, I'm improving things. Started this guy in Sculptris from a sphere and then brought it into ZB to tweak and clean up. Only spent about an hour on him so…
Hi guys, this is my first post here. Thought I'd show my latest work. I've just started learning Zbrush, so I've decided a good tast would be to model a character. The colours are currently off, so that I can sculpt easier. I'm currently in the blocking out stages (which is why some areas are exaggerated, such as the…
The art in this thread never ceases to amaze me! Its been a while since I posted anything here on PC. tryin to get m'self a job as a graphic designer. so I've been workin on new stuff for my portfolio other than what I did in school. Here's my latest one, began with a nifty render using a super spray emitter in max, with…
thanks everyone. further details, wires and shader setups will be posted along with the tutorial when released, so you will have to wait a bit :) @ Damian, thanks. for this model no. i didnt plan on adding any hair since the hair style is so short and i also hate the way unreal renders alpha in general(even in the latest…
hey there, I haven't posted on the forums in a long while. Been working on these two guys on my free time (between Dead Space 2!). I still have some more work to put into them both, but let me know what you think! JDinges gave me some great feedback for Doomsday, which I have worked into this latest shot and I also need to…
crazyfingers, using tga's i think could be the bulk of the aliasing issue, use dd's for screenshots and finals, it looks like you have no mipping as well, and the im not sure if you have your post processing quality up all the way. and blizz really cares about the mod community, i think that latest issue with that world of…