first experimentation about dynamesh for a full 3D character, it was fun to play with ! the character was inspired from Kurt Papstein's work (aka KPtoons) that i really like the shape of his characters next step will be mass effect clothes style. i will try a mix between salarian and asari design. there the character : any…
Working on getting an open-wheeler into Race On (GTR Evo/Race 07/etc), maybe rFactor 2 when it comes out. I'm going to re-make the engine cover/airbox (the narrow bit behind the driver), maybe add some sort of shark fin like this year's Le Mans prototypes. C&C welcome
Hello this is my first post on polycount and here is my first sculpt on zbrush. I baked the normal maps and the AO , I made the diffuse and the specular, the preview is on marmoset toolbag. I'll try to integrate it in unity3d in a macro focused world, like in chibi robot on gc with a realistic mood, like in bad mojo. C&C…
nicocabbalero - Looks interesting, can't wait to see more of your scene :) Kurry - Scene is looking gorgeous. MikeB - Excellent textures, nice details you got in there. POFFINGTON - Your scene is awesome, can't wait to see an update :poly142: Here's something I've been working on over the last week. There's more shots in…
This is pretty much my very first gun i have made entirely myself, its not entirely finished and there is still a lot to do. I tried to make a new Gun, i got inspired of the M4 while making this.I was sitting on this thing for 2 Days now, and im pretty tired, so i´ll go to sleep now. I would appreciate C&C. Thanks.
Yea jmiles... that is looking pretty awesome. So many Zspheres! Here is something I am working on currently. I still have lots to do but I think its in a place where I can show it. Based off this concept: http://cghub.com/images/view/154570/ Looking for some C&C while I am still in a place where I can do it!
Meet the CARGOrilla bot. Done as a sparetime project. I designed it to look as if it was part of the Portal universe. The bot has taken a liking to the companion cube, but was originally designed to shove heavy machinery or containers around. Draw in 12 hours with standart brush and texture brushes from Daarken.com I…
hey dudes/dudettes, it's been about 36 million years since i've modeled something like what i'm used to. so i figured i'd dive in again and give it a whirl. i think i might just do this as a bust since i'm getting back into the mix. C&C welcomed and encouraged as it's still a WIP. thanks Uploaded with ImageShack.us based…
This one looks good- I've seened this before on a previous post a while back. This is a nice level and I liked the video you made Remmers. I think the modulars are very cleverly used. I think most people replied for C & C and mostly replied about some minor shading and lighting suggestions which I think they are right.…