Ya I plan on getting the head completely done tonight. I'm just wanting maximum quality out of this sculpt so that it matches the quality of some of the best dinosaur sculpts out there.
Here's a little quick sculpting/ low poly retopo practice. Initial Sculpt, 49680 triangles. Final low-poly mesh, 320 triangles. Normal and diffuse maps 1024 x1024
yup. for the process of it im going from start to finish on everything, which includes: using an image to find a tileable pattern creating the tileable basemesh initial sculpting pass creating a detail brush detail sculpting pass baking texturing unreal material setup (for tessellation and such) and also at the end im…
Still working on my Eminem sculpt, want to try and finish the high poly today, did some more work on some folds on his shirt as practice, but was wondering about sculpting a hoodie. What would be the most efficient way to go about it? Sculpt it as a single subtool (vest and hood attached), or as 2 seperate ones, vest as a…