I'm a fairly badass Orc that flings magic around and then goes in and chops them up with my dualwield weapons. I'm currently leveling four main skills (Onehanded, destruction, smithing and heavy armor). Really great game although I do have a problem with getting circling dragons down to the ground. My spells are easily…
Well, that's not entirely true though; Weapons: http://skyrim.nexusmods.com/mods/26605 Creatures: http://skyrim.nexusmods.com/mods/9694 And one I'm using myself for combat! http://skyrim.nexusmods.com/mods/13281 And I don't mean to crap over your parade here, quite the contrary, rejoice, as you can actually get more than…
Does anyone play a 2h or dual-wield character? Got the game, and it's really a great game. But the melee part of it seems insanely flat, to the point where I'm thinking maybe I missed something. Started out 2H and now I went 1h+spells. I made one, and I can't for the life of me figure out what's the point of those classes.…
Only issue I have with the "but we get mods" counter argument, is how gimped the moddability is in regards to adding new custom content. Want to make a new type of weapon? No can do. Want to make a brand new creature with custom animations and special attacks? Nope. Want to add new moves with their own animations to the…
I love the blocking mechanics. Makes for much more visceral encounters. I have perks for blocking that include the ability to block arrows, resist 50% magic damage, and power shield bash. I also have one that slows down time if the enemy is performing a power attack, which allows me to bash and get a few hits in before his…
You can rotate the camera with your weapon out if you hold down F, instead of just pressing it. The cameras pretty limited but it still gets the job done :). I imagine this is due to violence against children in any form, being an instant ban in many country's. Understandably its a pretty hard line that the…
If they aren't adding multiplayer then something that would be near the top of my list is a more robust system where you can craft items. Powering up weapons with gems is nice, but something similar to the alchemy system they had for Oblivion would be sweet. I think finding random components and saving them for all sorts…
Using Skyrim as the base gameplay, can you give an example of a system that you think would work better? Your new method has to work not just for weapon combat, but for magic combat, picking pockets, speech/dialogue skill checks, and crafting. It also has to allow all of the game's experiences to be accessible by all…
I'm kind of surprised they don't do any model swapping for the first person view either to get higher res weapons and 'arms'...Maybe that's because they wanted you to scroll seamlessly from 3rd to 1st person views, or ... maybe that means there's actually so many types of arms and armor that it wasn't feasible to model…
Started a fresh, legit pacifist adventurer before the holiday. Basically, not killing anything, and visiting every location in the game. Found everything in the lower states so far and around rank 36. Addicted to controling people. Illusion is the most effective magic. I've experiemented with a few builds using it. You can…