Is there a way to have the Visual Tools Selections at the bottom of the main window and also have the full Window on the side as well ? I find it a little annoying when I scroll down to a command then have to scroll all the way to the top again to make a selection of Vertices, Edge, Face etc: Then again if I learn the…
The current symmetry is a little difficult to use. I can't find a way to set the symmetry plane position for an object. A request for an additional type of symmetry: Be able to calculate symmetry by selecting an edge that is the center of the object. VW then 'links' geometry from one side with the matching geometry on the…
Here is the new built. http://www.digitalfossils.com/Download/VoidWorld-Sept-06.rar Summary of changes * All short cut key combo are all max 4 keys. * Selection radius can be customized through menu "Edit > Preference". * Vertex S tool improved. When S is pressed down, the programe will attempt to weld existing selected…
passerby do this: * View > Show symmetry Plane * Edit > Options > Shortcut Symmetry options. I bound all these to hotkeys so they're in a neat line on the keyboard: x axis 8 y axis 9 z axis 0 show symmetry plane - cycle symmetry axis = One suggestion I would give to Istonia is that when you press the keys for each axis it…
Istonia - damn sorry, I wrote that last part in a complete rush and you can tell. I can hardly understand it :) *edit3* relates to the behaviour of Orientation & Pivot Position being set to Manual and not being able to use snap points. It is an error and makes Set Manipulator & Rotational Snap somewhat redundant. The main…
One thing I notice in VoidWorld is that selecting vertices and edges is a bit challenging, since you have to click so close to them. In Silo, the mouse has a selection radius of about 35 pixels (screen space), whereas in VoidWorld it is more like 2. A larger radius on the mouse when it comes to highlighting elements for…
Absolutely James. I think the key to this app being a solid contender is consistency across all aspects of it's toolset. For instance, I just noticed that when in Vertex mode and pressing the 'G' key to open up slide options sometimes you will be able to slide the vertex past the terminating vertex and sometimes not. It…
new update. http://www.digitalfossils.com/Download/VoidWorld-Sep-13-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * Vertex 'Normal' tool has been reworked. Subobject mode > Geometry > Common Commands n Tools > Normal. * polygon mode Geometry > Align…
I'm in edge mode (the icon says so, at least), as I began with an edge selection, but it's a vertex selection. Even when the resulting selection could remain an edge selection (as in the case of collapsing a ring selection), vw displays it as a vert selection and I can't use it. I understand the issue (a single collapsed…
So... I think IStonia recently added Silo-like re-calculate symmetry that doesn't cut and re-weld the mesh. Where is that command located, and does it work on separate mesh islands that aren't connected in the middle (like a pair of boots)? I want to be able to select any symmetrical mesh and just hit "calculate symmetry".…