Some detailed info here about Blender filetype support as it currently stands. This should be VERY helpful for anyone using Blender as a part of a pipeline. http://code.blender.org/index.php/2011/01/importers-and-exporters/
@SHEPEIRO: I've been in the same boat, but after using the Blender 2012 Experimental input preset I've really started liking Blender :) I've been using it quite a bit now for the past month or so.
Introducing Baked Blender Pro Suite: Elevate Your Digital Art Workflow! Hey fellow artists and Blender enthusiasts! I'm thrilled to announce the launch of Baked Blender Pro Suite, a Blender plug-in designed to make your digital art creation process a little bit more fun. Whether you're a seasoned artist or just getting…
Hi, just wanted tho share my experience with Blender so far. Im a 3d-artist at Redlynx Ubisoft-studios and I have used Blender for all my 3d-work so far for the past year, along with zBrush and other programs. I moved from 3dsMax to Blender a few years ago and Im really glad I got past the issues of somewhat different…
Hi. I got an easy one. Textures made in marmoset 4, rendered in Blender 3.6 shows seams. Ive hunted down all the settings I could find in the overlays and texture nodes but no luck yet. Quick render. Seams. UV shells in marmoset (above). Marmoset shell padding seems fine. This is something recent as the character doesn't…