@Zeist thank you for the detailed response. I switched to using the OSL shader via script and set my render settings as said, but I didn't understand how to setup the edited normals you talked about. Should I just apply a "Weighted Normal" modifier, and set the Weighting Mode to "Face Area" without altering anything else?…
@Blaizer Have a look at the Emulate 3 Button Mouse option, maybe it helps. This thing that @f1r3w4rr10r suggested with opening a command prompt and starting Blender from that, on Windows, is the only way to catch the error message when you're dealing with fatal crashes from your scripts (when Blender closes to desktop with…
yes, i know you can tap double G for edgeslide, but it still doesnt work @xrg i will try to reproduce the error on the weekend, but i cannot upload any work related files because of nda (sadly) if i recall right, snap and edgeslide stopped working somewhere after i used solidify and applied the modifier, but i wouldnt bet…
I have the problem where I can't do anything in the viewport. The outliner does not react except the eye-icons work. Keymap in the preferences is an empty screen. Hovering over one of the buttons on the right screen gives "Internal Error" Toolttips The remaining interface seems to work normally but I haven't thoroughly…
xrg - thanks, I also found that addon. Have you managed to install/activate it? I'm on Windows ver 2.78, and when I check the box beside the addon I get a multi-line error message including ImportError: No module named 'networkx' . Is there a 'correct' way to install this on Windows? seems I need to install something…
I mean objects in your collection that are not a model, like a light or an empty. Blender will throw an error when you try to bake with those selected. Should be very easy to handle that in my tool though. I'm not doing any exploding or hi/low pairing. It's something I may add in the future, if I decide the extra…
@Udjani Just grabbed today's build. Mitreing is still behaving strangely on curved surfaces. EDIT: just doing some more testing and it seems that the cylinder result below is actually correct. My example above from Max is using the InsetSG modifier and not the Chamfer(Bevel) modifier. Max does have another algorithm, but I…
nope i simply doesnt snap to anything no error no nothing, it behaves like the movetool, thats it it could have something to do with having too much geometry in the file (?) iam working with a lot of CAD files imported into blender, so they have tons of geo, but i need them as guides today i exported some of the stuff to a…
@pior I have encountered error once but I don't really remember how I fixed it exactly. All I remember doing, that may have fixed it, was: * Update Blender to the newest version * Removing the add-on then adding it back * Windows Update * Clean computer's registry Try seeing if the GoB addon works on an earlier version of…
@peris nice. I'll test it now. I'm new to Blender terminology, what are 'non-modal' objects? Edit: just tested on collections. Works fine. No errors or crashes. Just wondered what method are you using to occlude projection from different low/high pairs? That's why I asked above about 'match by mesh name' or match by…