Just wondering - I can't be the only one who gets really mad at Blender when it's time to render something out and the result includes all sorts of elements that are actually hidden in the viewport? Is there any quick way to only render visible objects instead of having to go through the scene basically object by object…
The snapping/projection stuff is actually not that slow for manual retopology once you get used to it. Just copy the shrinkwrap modifier that's on your lowpoly before you apply it so you don't have to constantly be re-adding it from the modifier menu, and know about the existence of the project individual elements option…
The problem here is that Maya/3dsmax and Blender have a different set of functions and tools. While some of them behave like their counterparts in other 3d applications, many are unique in the way they work and can't be directly remapped to the same shortcuts and provide the same user interaction as you find it in other 3d…
What? 3DS is a short-cut nightmare and it's slow going from menu to menu trying to select the next function you want to use. Blender has all of the most used tools on easy to reach short cuts and the less used tools are only a short-cut and a click away. I can set the scale tool to scale on a locked axis, 2 axes, or by…
@Fletcher I didn't know about that Align dropdown menu, nice, thanks Fletcher :) Unfortunately it wouldn't cut it for my purposes though, since I was hoping I would apply this with the Wonder Mesh plugin I have - those primitives, as awesome as they are, unfortunately do not have an option to align themselves automatically…
Hi, can anyone help me with a bit of a work flow niggle I'm experiencing in Blender? I've been unable to find anything about it by googling. When I'm in edit mode, using ctrl to do a shortest path selection of edges, verts or faces, sometimes another obect in the scene gets selected instead of the element I was trying to…
Fellow polycounter @kaptainkernals made this script at my request, and it's really sped up my workflow a lot. Essentially, it allows you to setup a separate hotkey to rotate/scale using the 3d Cursor or Active Element as Pivot, but it resets to your pivot settings as they were when you're done.…
Another topic for me: Pie menus! Are there any resources / tools for building custom pie menus inside Blender? I googled around a bit but could not find much on how to write these manually. I'm looking to create fairly complex ones containing panels with various UI elements, not just the noodly default things. I can see…
@pior "Removal of all workspace presets/tabs" By simply right clicking a workspace tab, and "delete". You can also add any of them back with the small "+ tab" and choosing from the lists of the "+ Add Workspace" menu, so they're not permanently gone either. The "Default" layout is the original (when Blender is opened for…
I looked a bit harder to find issues with other tools when changing selection to "press" and quickly found some. When using "Select Box" or "Select Lasso" with Shift or Ctrl it is possible to select/deselect elements outside of the actual selection area. This issues were not obvious to me, because coming from previous…