Yeah and that's why I never missed it. I just press the toggle x-ray key, select what I want and press the key again. I rather do that instead of flying blind with selections. ^^ Edit: For completeness' sake, on default keymap:Shift+Z: toggle between solid and wireframeAlt+Z: toggle X-Ray for the current view mode The…
regarding wire overlay on selected objects 3dsmax style again: i discovered that the bforartists project includes this functionality as well. works in my (apparently?) busted config. if you'd like to try it, grab the wire tools addon from…
@thomasp as a longtime 3ds max user I also missed this feature quite a bit, so your post motivated me to write a small addon for just that. Found something online which did the wire toggle for all objects, changed it a bit to make it work only on selected objects. I did only limited testing - expect silly bugs. Its very…
New bake mode for TexTools "Thickness", uses the new AO cycles node in the 2.8 branch to bake inverted normals AO with inverted color output. Other improvements include multi island support for the rectify tool inside TexTools. This includes partial selections. Some personal work I am using TexTools myself for (Texture…
@Udjani - Oh that was easy ! Thanks :) Somehow couldn't find any info on that. @musashidan - see above. Cycles is the non-realtime renderer that has been around for a few years (think : Keyshot-like path tracing). Eevee is completely different thing (Toolbag-like) and for 2.8 they set it up as the default render engine…
Sorry it's been a long time since I've used Max but rereading your initial post I think you want to constrain a vertex to any of it's adjacent faces?For volume constraint in Blender you can try the Shrinkwrap modifier.Duplicate your mesh and name it,template for example,you can set it to wireframe in the mesh tab viewport…
@ant1fact Thank you! My enthusiasm was born from people like you posting in threads like this, so I should be thanking you really :3 Also to all those amazing plugin creators I had seen the Bevel modifier, but your reply helped me put things together a lot better now. I think that if I wanted something that behaved like…
anybody have any luck with the curve draw functionality in blender - the one pimped in videos about a year ago as an addon for 2.78? in 2.79 where it's now built-in, trying to draw on top of poly surfaces sometimes works, sometimes the stroke lifts off the surface in places and goes haywire, making the whole exercise…
Hey fellas, here's an idea / request for boolean visibility. I use a simple toggle wires script to toggle the wireframe of the objects in my viewport on/off. However, I'd like to take this a step further: to any cutters visible in the scene (regular geo with its display type set to WIRE), make them vanish on/off too. I…
I have been working for a while on a rewrite of a FBX exporter I use for my blender projects. The thing I absolutely can not live without is bundling selected objects into FBX files and previewing file names. I used to write similar addons for Max at my previous work. Here is a demo GIF bundling objects by shared name or…