Tweak in the keymap means click&drag. I don't press B to enter border select. Click&drag directly enters box selection (instead of entering translate), like Max or Maya. When starting the click&drag, a close vert might be selected, even when not in selection. I now have a script from a Vaughan Ling course, that overides…
@MrNinjutsu. There is a button in the top left of the Blender uvlayouut that lets you sync the elements. The one on the left allows you to edit elements independently, but the model has to be selected. In the top left corner of the interface there is a button for syncing selected elements. The mesh doesn't have to be…
@musashidan What I mean is I believe originally @Justo was looking for a hotkey that would increase/decrease the number of selected loops/rings. So strictly speaking there is a "limitation" of the Ctrl+Shift +/- hotkeys in that instead of selecting the next loop/ring, it only selects a single edge from said loop/ring.…
@Justo there is a distinction between the selected object and the active object. While the active object is both selected and active. The selected objects are just that, selected. i believe luis is just seperating the objects which don't have the type mesh. Like lamps etc. Since those are not needed and can cause errors.…
Ok I gotta ask cause this is bothering me, is there no way to repeat select a pattern of edge loops? I thought you used 'select next active' (cntrl shift +) but for some reason it doesn't select the whole edge loop.
@Jarvgrimr Ha, and I happen to love Blender's UV tools, lol. Selecting edge loops/continuous edges is by holding Alt and selecting. When a shared edge of the seam get selected from multiple UV islands, you're having "sync mode" on. Turn it off and then you can select shared edges individually. The disadvantage with sync…
Yeah, it definitely has something to do with selecting through/selecting during wireframe mode vs. not selecting through in a solid mode. That definitely seems like something that should be more configurable and it could be nice to have an option for it working like Modo where you can set it up so that only faces…