Wow thanks! Knew something weird was happening, got Sierpinski's Gasket rendered on the diffuse, which looked awesome but wasn't what I was aiming for. :D
nice obson and crazyfool _Calix_ - back muscles are still a bit off started on the diffuse textures. haven't touched the straps and buckles yet working on the gun next
Got it under 1500 tris as was requested, needs diffuse-normal-spec + smooth groups in Max. No No No No, I would rather like to play with Jade Empire :poly127:
Hey ! I actually work on hand painted props for training. Just diffuse map in Max viewport. 256x256 per props. It's not spectacular but i make fun to do this.
firebert: great diffuse, also good likeness of don cheadle i`m trying to get a grasp of all facial buildingblocks and subtle form transitions with a bridgeman book as my guide
Basemeshing! Had a lot of fun with the profile, now need to try and do the same on the front view ... And ears are too high still ... Quickly prepainted in Mud2011 (Diffuse values, Gloss and Spec)
small texturing up dates Only diffuse is being worked on at the moment Heres what it looks like with the rest of the scene. http://www.flickr.com/photos/31266066@N04/4517113534/sizes/o/