Pussik its funny you want to make the environments brighter, i think by default marmo enviros are pretty over-exposed(it depends on exactly which one we're talking, as if its a nighttine enviro or something... yeah....). One option is to open the .env file in notepad, and edit the values, you'll see there are a few lines…
haha....wOrd! =P Back on pg 3, I read someone had a similar issue and changed their resolution in the toolUser.cfg file so I gave that a try. The default was already set to my screen resolution so I changed it anyway to see if that would work. When that didnt, I re-entered the default and tried again. Still didnt work.…
The 7400 go is going to be pretty underpowered here, if you have a desktop with a better gfx card i would test it there and see if you have the same issues. Make sure you have up to date drivers. I think mobile gfx cards tend to have pretty poor driver support, so it that may be an issue(really old drivers) or it might not…
Good question! Refraction and glass materials are supported however not editable in Toolbag since we didn't get around to exposing all material features, just the most commonly used ones. You'll have to edit the material files by hand for this one. Open the .mat file in notepad and change the material type from…
Hi everyone. Just downloaded the marmoset toolbag. I'm really not sure if I'm having troubles with it or not. Here are my questions: 1. I was checking the TUTORIAL.txt file that came with it. It was recommended that "fullscreen setting" should be off. but I don't know how to open the tooluser.cfg file? 2. Finished…
MARMOSET TOOLBAG RELEASED Hey gang, Just in-time for the Main Challenge of the Dominance War IV, starting March 12th 2009, is the FREE release of 8 Monkey Labs' 'Marmoset Toolbag'. As many of our regulars will know, some key members have been using Marmoset privately to help 8monkey Labs develop this awesome toolset and…
Chaos, a few things you need to remember: When dealing with obj, its is common sense to not just look at your original max file and scream it's right - instead, make a new scene and import the obj back in to check it out, or even better, import it in another program or in a 3D viewer like 3Dexploration. This way you will…
Hey guys, I'm having some big problems so here I am :). Not sure of the exact problem, but I have huge marmoset problems, to the point where it prevents people from properly critiqing my work (see here: http://www.game-artist.net/forums/finished-projects/11401-p38.html ). So I'm going to just go step by step with pictures…
Hah- I wish I'd thought of the controller idea...but I finially figured out how to get the thing working. Part of the problem seems to have been that at seom point in the model creation, a single face got UV'd across a seam and this was messinhg the triangulation up. However, and for anyone who has a problem, here is…