@zOffTy I got this error in max9Surface Area 300829.781250 bounds area 329609.718750 per used 0.912685Edge Height 1541.482056 Edge Width 1286.267456Initial Clusters 6 finalClusters 6undefined-- Error occurred in ü8LT¸˜à-- Frame:>> MAXScript Rollout Handler Exception: -- Unknown system exception << thats propably the result…
yup supports booth vertical and horizontal - depending on left or right mouse click. I could even boost that script and its pretty fast with many elements.
@RENDERHJIS Hope you red it on scriptspot but maybe not so posting here again :\ Hello man, Congrat for your work. I'm using your plug in everyday now. Before uving was a nightmare but now i'm happy with it. That's why i'd like to donate you money. Not a lot but you're making things easier for us, your script is evolving…
EDIT @Titus: fixed it,- thanks for your feedback - remove the older files and now simply use this single file http://www.renderhjs.net/bbs/polycount/texture_maxscript_tools/uv_toolbox_0.7.mzp again just copy this single file into your 3dsmax/scripts/startup folder so that it runs at each launch,- or simply start the script…
Yeah, this is really shaping up, keep at it! The only thing I was looking around for (and I'm probably an idiot), was how to bind the script to a key... Am I wrong in assuming it should turn up in the edit shortcut-settings, or are there other ways around having to launch the script manually for each session? As for AO I'm…
son of a b!tch... that had me stumped on a vert/edge flatten script I was working on. Drove me batty until now. Thanks a bunch I might actually have something usable, that mimics all the other 19 UV vert flatten scripts already floating around. But consider it was a learning experience, I learned a lot. Thanks for helping…