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hasgan
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How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
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Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
beartraps
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Aug 2009
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booleans in Maya start sucking exponentially when u have more and more geometry. At least for me...
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
Lómerel
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Jan 2019
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Is that blender? If it is I might go back to it. Learning maya because is "industry standard" but the modelling workflow is sloooow.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
LadyBow
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Jan 2018
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Very interesting, thanks for sharing. Do you know how you would use these techniques in maya?
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
Brygelsmack
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Sep 2013
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Nice model Paul, but I'm getting an // Error: Error reading file in Maya 2014 when importing that. :|
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
PetrMaxa
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May 2020
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How would you model this kind of transition? (maya) Bridge and blend does not do the work :disappointed:
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
MaxHoek
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Nov 2016
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@oskarkeo in max I would use a spline, pretty sure maya also supports spline modeling
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
JamesHodgart
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Jan 2014
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Ive had some success in Maya by taking a snapshot of the smoothed UVs (isoline) and basing my texture around that :)
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
Vailias
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Nov 2015
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http://www.creativecrash.com/maya/script/duplicate-along-path or the long way https://www.youtube.com/watch?v=mevemyPi9kA
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
1813
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Jul 2015
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I have been checking the documentation and i can't find anything for this but in maya is there a way to offset multiplier edges?
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
AdvisableRobin
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Feb 2015
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For the fourth step I would use the Lattice tool. both Maya and Max should have a tool like that.
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