Continuing on with my B-2 model in Blender... I'm wondering how to go about another approach for sectioning off the wingtips. In the following image, I have an edge going from 1 to 2, but what if I wanted to have the edge continue on until it reaches the hypothetical vertex at 3 where the edge would follow on to meet the…
Ok, I just got started in Blender (my only previous experience is messing around a few times with tutorials for 3dsMax and Milkshape a few times over the years... so mostly a complete beginner but hopefully picked up a few useful things up to now) and I had the idea of doing a low poly B-2 Spirit. The idea being to make it…