Lelouch/Zero from the anime Code Geass. I targeted this model for the PSP. Tricount is 1,507 including the helmet and cape, and has 2 256x256 maps. I plan to rig this model and set up some poses.
Have you guys ever played Star Ocean: The Second Story? [ame]http://www.youtube.com/watch?v=3CbZ6z4HDeg[/ame] edit: I guess it's called the second story and not 2
I did an R2D2 years ago... I dont think I have it anymore or I'll post it... *looks* EDIT: Found it... Wow this is REALLY shitty, cant believe I used to texture like this... This must be 2, 3 years old now lol!
Well, time to make my first post on Polycount. Low poly guns for a Quake 2/3 era engine. Details are in the images. I apologize for the length of the post, but I wanted each gun to have it's own image.
Thank you very much for the explanation! I did not know the power of 2 think, you explained very well the things, now everything is clear! For the next models I try to think that way! Thank you again!
Neovirtu: instead of joining all the vertices by hand, try selecting rough clump near the seam where 2 halves meet and hit Weld, that should only combine verts that are very close to one another. At least I hope your application has this :'D To put 2 elements together, sometimes it is easier to delete the face that the…
I thought it was pretty clear this is not suppose to be true to life barrel as 1. its hand painted 2. it has randomly and retardedly placed nails Don't try to help if someone doesn't ask for it.
Hand Painted Table Study Had tons of fun doing this study! Do you guys think I should chose the 256x256 texture instead?? There isn't much difference between the 2...
I love nothing more than the look of a well done low-poly model...that's why i play Half life 2 with the lod levels set to six and texture filtering off... It just looks so...so awesome.