rooster, really interesting and powerful-looking design. I love how the clip works. I might have to, um, borrow that sometime.. Working on a new character. Not quite sure where to go with him from here, I don't want to risk overdoing him. Started from a heavily modified version of Arshlevon's baseman (such as having…
[ QUOTE ] no specular, rim and other stuff applied, just the cellshader to play around with the shading [/ QUOTE ] Looks cool! Btw, I did the cel shading technique on Hourences' website the first day I messed with UE3. ;D Too bad I have no PC that could handle it atm, so I just guess... You could make a dot product of…
Poop its a warjack from a table top game called WARMACHINE(You have to type it in all caps the rules say so). It's like Warhammer40k but with less crying and more destruction. Thier mottos are "play like you have a pair" and "Steam Powered Miniture Combat". If you like the art style check out Matt Wilson's site . Believe…
A tiny one. Mostly just trying out ideas. The side you see there will have units become more powerful as your energy capacity increases, plans for the others include a side that can't produce metal at all (or only in small amounts from geothermal vents) and relies on cheap units with reclaim ability to get that metal…
vig, this is looking pretty kickass. especially the model and texture. animation is looking really nice and can tell you've put a ton of work into it, but still not sitting right with me. do you have an avi file or .mov? would be easier to dissect. off the bat, i kind of prefered your logic with the haymaker and it seems…
[ QUOTE ] [ QUOTE ] also made a lil' tutorial at http://www.svartberg.com/tutorials/videos/Subd_puzzle_lvl2.avi [/ QUOTE ] Could you comment why you are doing it this way, instead of selecting and beveling all edges at once ? Or am i missing something ? [/ QUOTE ] If you bevel everything at once, it makes it harder to…
diZzy - glad to be of service cranked this sucker out this saturday afternoon / evening cause i wanted to work on something different than my Magnum model. This multi-gun is for a UT2k4 mod i'm part of in my college's Game Dev Club. the idea is that the weapon for the space marine side is a single gun that changes to fit…