yes. not even getting into the fact that your mesh would subdivide poorly in zbrush (you want all quads), theres no way even a pro could get something all full of metal and smooth surfaces like that to look good in zbrush. Zbrush is BAD at metallic smooth surfaces. Its near impossible to do it unless you have the patience…
Cool tip for zbrush 3 : Start recording a macro, adjust anything you want in zbrush (document size, shadow length, brush settings etc) save it and create a custom button somewhere on the ui. Now all that tedious work can be done with a click of a button
did some more work on visor. i just got him into zbrush and did a little work on his flesh. i'm going to try zbrushing his armor if my wimpy computer can handle it. i built him starting with arsh's base mesh.