After 6 studies of mainly the basic shapes and proportions of the skull i decided to give it a try on doing one front zero to render, overall i'm happy with the results. Heres the basic sculpt, basic primary forms: I did changed the perspective to 90 during this study, learned my lesson after 5 skulls. after that i did…
Hello everyone! I'm really happy to share my finalized study! It was a bit frustrating at first to make the cuts, but it was really fun still, i feel like this is my best project yet, at least the most complex: I have more images on my artstation post: ArtStation - Wild Troll - 3D Print Study, Raphael Fabris Thank you for…
Hello everyone, I didn't made a proper render of the witch but I finished her a while ago, let me share how it turned out. Now I'm doing another creature, one based on an amazing concept by the incredible artist Nicola Saviori, the name of the art is Rudolph. The horns were a nightmare to blockout, they are really…
Hey everyone, i did sculpted and finished an animal and i'm happy about it, not because of the results, but because i did persist and sculpted it, while writing the last post i was still thinking about giving up and i almost did. But i kept going and here i am, here's Elephant and the flower, the last challenge before…
Thank you for the feedback! Yes, those layers of hair were the worst part and also the one that I spent most of the time trying to sculpt, and it's actually only one piece sculpted using move. I did tried hair brushes, curve brushes, snake hook, but I was really unsatisfied with the results, so I ended up those big blobs…
@Firebert Thank you so much for the feedback and the tips, I will def watch it, about the rib cage, I didn't quite get it, I'm aware that the muscles needs to be over the bones, but isn't the exaggerated rib cage bone mark common on super buffed stylized characters? Maybe the references that i'm using are way too extremes.…
Hey you all, i'd figure i would say a little more of the creature that i'm making. I was browsing artstation just for fun when i saw this beautiful work of art from Kaben Liu: I was amazed by the beauty of it! The character workflow course was really extensive and exhausting, so i was not in the mood to jump right into the…
Hey everyone. I'm currently working on a stylized Cammy from Street fighter, here's the progress so far: Head: Body: I'm not sure if I'm gonna keep posting here, I've noticed that I got only a very few clicks when posting something and almost zero interaction, maybe long threads are not a thing people like. I might keep…
Hey guys, I've been studying more about game ready props lately and finished my first game ready prop, it's a stylized chest based on a concept by Alexandra Kostecka. I know that I created this diary focusing on characters and creatures, but I figured it would be of no harm learning more about prop creation, also after…
Hey everyone! I want to share with you guys the result of the scene above! It was really fun and challenging to texture it, and I'm starting to love substance painter, not gonna lie, I hated the first time I used it on a character from a course I posted here a while ago. There's a really cool turntable I did which a friend…